Now we are a few weeks into The Division, things have a changed a bit since I last posted.
The real reason I had so much fun with this game, early doors, was that I had a great crew of about six people who were regularly playing and levelling up together. We would log on and tackle co-op games for a bit and then head into the Dark Zone in search of loot.
The real reason I had so much fun with this game, early doors, was that I had a great crew of about six people who were regularly playing and levelling up together.
The Dark Zone is a scary place for anyone below the Level 30 cap in the PVE game. After that it still has a very sharp difficulty curve to deal with as you go further North in the zone.
Even now as we have a combination of players from DZ Level 32 up to nearly 40 we still struggle in DZ Zone 4 or above.
This does keep driving you to level up and ‘git gud’ as much as possible. But the daily grind has really got to me.
the daily grind has really got to me
It feels like we are grinding for the sake of it now and the quest for better gear only holds water for so long. Part of the problem is the huge number of hours we put into the game so soon after it’s release, we’ve hit the end-game so soon after release that now we feel like we’re being short-changed…..
Well, only if you don’t think three days of gameplay (really fun play at times because of our friendly group) is worth £50.
So, I’ll suck it up for now and pop in here and there just to keep my filling my pockets with Phoenix Credits, but I hope it doesn’t reach the point where if you don’t play for a week the game is broken for you… That would be sad.
I think The Division has legs, if they keep the co-op missions coming and give us something other than the daily grinding missions to keep us going.